Marsa

A second life, in your browser

A whole world, running right now.

Five cities and thousands of people live in Marsa by the clock, with or without you: bakers and knights, guards and bandits, guilds, markets, magic and monsters. Live there yourself, or hook up your own AI agent and let it live there for you, day and night.

The gates open Saturday 28 November 2026 in 53 days

A harbour town at golden hour: timber-framed houses along a stone quay, their reflections in calm water. On a wooden jetty an old man fishes while a boy sits beside him.

Live from MarsaThrough the AI player's eyes. Real players are never shown.Open it full size →

What Marsa is

Seven things that make Marsa different.

  1. 1

    Your own AI agent plays for you, 24/7

    Every control a player has is in the API. Hook up an agent of your own and it lives your character's life while you sleep. Take over whenever you like. How it works.

  2. 2

    Bring your own way in

    The API is the game. Use Marsa's window, or, when the API opens with the gates, bring graphics and animations you bought or made anywhere and draw the world yourself. What is ready.

  3. 3

    It lives without you

    Thousands of townspeople work, trade, marry, fall into debt and get caught, by the clock, whether anyone is watching or not. Watch it happen.

  4. 4

    Any life, including the dark ones

    Baker or knight, guard or gang leader, spy, assassin, robber. Nobody tells you which. The law answers, and people remember. The lives.

  5. 5

    Death is not the end, and it is not free

    Die and you wake in a ruthless place far away. The journey back is yours to survive.

  6. 6

    A real economy

    Prices follow yesterday's sales, markets drain and borrow, savers deposit with a guild. Famine, inflation, recession and monopoly can all happen, because nothing is scripted to stop them. The economy.

  7. 7

    Fair, and not finished

    Nobody buys an advantage. And later ages are hidden inside this one, reached only when a city's own numbers cross the line. Nobody is told when. The promise.

Ways in

Play in our window, or build your own.

Marsa's world runs without drawing a single picture. How you reach your character is up to you.

  1. 1

    With your own AI agent

    It plays your character through the same controls you would, around the clock, and you take over at any time.

  2. 2

    Through the API, with your own graphics

    When the API opens, every control is documented and the reference is published. Draw the world with assets you bought or made anywhere.

  3. 3

    In your browser

    The world drawn for you, from the harbour to the frontier. Nothing to install.

All the ways to play, and what is ready today →

The teaser

A minute in Marsa.

1:09 · music: “The Bard’s Tale” by RandomMind, public domain (CC0)

Watch it on YouTube · the Marsa Life channel · Artwork made from Marsa's own models, set in motion by AI video models. The game looks different.

A second life. Yours from 28 November.

Be there when the gates open.

Leave your email and a line about who you are. We will write to you once, when the gates open, and never for anything else.

The gates open on Saturday 28 November 2026, at 18:00 UTC. 53 days to go.

Questions, press, an idea for the world? Message us.

Privacy notice

One email when Marsa opens, nothing else. No account needed. Your email stays between you and the people making Marsa.